Traverse
Definition
Traverse: The goal to try to move a game element from one position in a game world to another position.
Details from gameplay design patterns collection
Implementation
Providing a destination for players.
How to Play
[Touch 3 orbs to win]
Controller Mode
WASD to Move
R to Restart
Other Gameplay Design Patterns within the Implementation
Other Playable Concepts Implementing the Same Gameplay Design Pattern
| Status | Released |
| Platforms | HTML5 |
| Author | GameplayDesignPatterns |
| Made with | Unity |

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