Herd
Definition
Herd: The goal of moving one or more game elements to a location without directly interacting with them.
Details from gameplay design patterns collection
Implementation
Moving all orbs without touching is a kind of Herd.
How to Play
[Herd the orbs to the green area]
Controller Mode
WASD to Move
R to Restart
Other Gameplay Design Patterns within the Implementation
- Contact: The contact between orbs and the target area.
- Delivery: Moving the orbs to the destination,
- Herd
- Traverse: The movement of both player and the orbs.
Other Playable Concepts Implementing the Same Gameplay Design Pattern
- ------
Herd Varient [Repel]:
Status | Released |
Platforms | HTML5 |
Author | GameplayDesignPatterns |
Made with | Unity |
Leave a comment
Log in with itch.io to leave a comment.