Eliminate
Definition
Eliminate: The goal of removing game elements from gameplay.
Details from gameplay design patterns collection
Implementation
Contacting and removing the target cubes is a kind of Eliminate.
How to Play
[Move to eliminate cubes]
Controller Mode
WASD to Move
R to Restart
Other Gameplay Design Patterns within the Implementation
- Eliminate
- Traverse: The movement of the player.
- Contact: The touch between the player and cubes.
- Capture: Catch the cubes.
Other Playable Concepts Implementing the Same Gameplay Design Pattern
Status | Released |
Platforms | HTML5 |
Author | GameplayDesignPatterns |
Made with | Unity |
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