Definition

Eliminate: The goal of removing game elements from gameplay

Details from gameplay design patterns collection

Implementation

Contacting and removing the target cubes is a kind of Eliminate.

How to Play

[Move to eliminate cubes]

Controller Mode

WASD to Move

R to Restart

Other Gameplay Design Patterns within the Implementation

  • Eliminate
  • Traverse: The movement of the player.
  • Contact: The touch between the player and cubes.
  • Capture: Catch the cubes.

Other Playable Concepts Implementing the Same Gameplay Design Pattern

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