Definition

ConnectionLinking or spatially positioning game elements to each other so that they have a physical relation.

Details from gameplay design patterns collection

Implementation

Connecting two spawned cubes is the way to connection

How to Play

[Move to connect the two cubes]

Control

Mouse to Drag

R to Restart

Other Gameplay Design Patterns within the Implementation

  • Connection
  • Contact: Touch the cube to generate the line.
  • Delivery: Deliver the line to another cube.
  • Traverse: The movement of the player.

Other Playable Concepts Implementing the Same Gameplay Design Pattern

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