Contact
Definition
Contact: The goal of having two or more elements have physical contact with each other.
Implementation
Controlling the cube to touch the objective color cube is a kind of contact.
How to Play
[Contact to change color as cubes]
Controller Mode
WASD to Move
R to Restart
Other Gameplay Design Patterns within the Implementation
- Contact
- Capture: Control the player to catch the target cubes.
- Delivery: Move the player to the target pos.
- Traverse: The movement of the player.
Other Playable Concepts Implementing the Same Gameplay Design Pattern
Status | Released |
Platforms | HTML5 |
Author | GameplayDesignPatterns |
Made with | Unity |
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