Definition

Gain CompetenceThe goal of being able to perform a specific ability to a certain level of competence within a game.

Details from gameplay design patterns collection

Implementation

The speed-up of each elimination is a kind of gain competence.

How to Play

[Eliminate cubes to speed up]

Controller Mode

WASD to Move

R to Restart

Other Gameplay Design Patterns within the Implementation

Other Playable Concepts Implementing the Same Gameplay Design Pattern

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