Definition

ReconnaissancePatrolling game world areas to detect changes.

Details from gameplay design patterns collection

Implementation

Catching the spawning cubes in a conditional view is a type of Reconnaissance.

How to Play

[Catch the spawning cubes]

[The cubes can only be seen within the lighting area]

Controller Mode

WASD to Move

R to Restart

Other Gameplay Design Patterns within the Implementation

Other Playable Concepts Implementing the Same Gameplay Design Pattern

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