Reconnaissance
Definition
Reconnaissance: Patrolling game world areas to detect changes.
Details from gameplay design patterns collection
Implementation
Catching the spawning cubes in a conditional view is a type of Reconnaissance.
How to Play
[Catch the spawning cubes]
[The cubes can only be seen within the lighting area]
Controller Mode
WASD to Move
R to Restart
Other Gameplay Design Patterns within the Implementation
- Reconnaissance
- Capture: Capture the cubes.
- Contact: Touch between cubes and players.
- Eliminate: Touch to eliminate.
- Exploration: Explore the world.
Other Playable Concepts Implementing the Same Gameplay Design Pattern
- ------
Status | Released |
Platforms | HTML5 |
Author | GameplayDesignPatterns |
Made with | Unity |
Leave a comment
Log in with itch.io to leave a comment.