Stealth
Definition
Stealth: The goal to move and perform actions while remaining undetected.
Details from gameplay design patterns collection
Implementation
Put patrolling enemy and fixed
How to Play
[Get to the destination under guarding]
Controller Mode
WASD to Move
R to Restart
Other Gameplay Design Patterns within the Implementation
- Stealth
- Traverse: Movement of the player.
Other Playable Concepts Implementing the Same Gameplay Design Pattern
Status | Released |
Platforms | HTML5 |
Author | GameplayDesignPatterns |
Made with | Unity |
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