Exploration
Definition
Exploration: The goal of learning the layout of the Game World, or locating specific parts or objects in it.
Implementation
Moving and exploring cubes among the dark fog.
How to Play
[Explore and eliminate cubes]
[Cubes can only be seen inside the lighting area]
Controller Mode
WASD to Move
R to Restart
Other Gameplay Design Patterns within the Implementation
- Exploration
- Contact: The touch between the player and cubes.
- Eliminate: Contact and remove the cubes.
- Capture: Capture cubes.
- Traverse: The movement of the player.
Other Playable Concepts Implementing the Same Gameplay Design Pattern
Status | Released |
Platforms | HTML5 |
Author | GameplayDesignPatterns |
Made with | Unity |
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