Definition

ExplorationThe goal of learning the layout of the Game World, or locating specific parts or objects in it

Implementation

Moving and exploring cubes among the dark fog.

How to Play

[Explore and eliminate cubes]

[Cubes can only be seen inside the lighting area]

Controller Mode

WASD to Move

R to Restart

Other Gameplay Design Patterns within the Implementation

  • Exploration
  • Contact: The touch between the player and cubes.
  • Eliminate: Contact and remove the cubes.
  • Capture: Capture cubes.
  • Traverse: The movement of the player.

Other Playable Concepts Implementing the Same Gameplay Design Pattern



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